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Nintendo Wii Console PAL system with Wii Sports Zoom

Nintendo Wii Console PAL system with Wii Sports

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SKU: Wii-Palsystem
Nintendo Wii Console PAL system with Wii Sports

Availability: Out of stock

$269.00
Product Description

    Details

    Technical Details

  1. Includes: one wireless Wii Remote and one Nunchuk
  2. Plays two disc formats in a single, self-loading media bay
  3. Features a processing chip from IBM and a graphics chip from ATI
  4. Completely backward compatible, all the way to the NES of the 1980s
  5. Built-in Wi-Fi access for easy connection to Nintendo Wi-Fi Connection gaming service
  6. Online Wii Channel for news, weather, photo viewing, message boards and more
  7. Supports up to 4 GameCube controllers
  8. SD card slot
  9. Fully compatible with GameCube games
  10. Comes with A/V cable and Euro power adapter

    Overview:

  11. Design: Featuring a compact design that makes it a natural addition to any television setup, the Wii console is white in color and can be displayed either vertically or horizontally
  12. Size: About 8.5 inches long, 6 inches wide and less than 2 inches thick (roughly the size of 3 DVD cases stacked on top of each other)
  13. Network: The Wii console communicates wirelessly with the Internet via IEEE 802.11 or a USB 2.0 LAN adaptor. Wii also can connect wirelessly with Nintendo DS.
  14. GameCube Compatibility: The Wii is backward-compatible to all Nintendo GameCube games and includes four ports for controllers and two slots for memory cards
  15. CPU: PowerPC CPU (code-named ?Broadway?), made with a 90nm SOI CMOS process, jointly developed with and manufactured by IBM; GPU developed with ATI
  16. Media: A single self-loading media bay plays single- or double-layered 12-cm optical discs for the Wii console, as well as 8-cm Nintendo GameCube discs
  17. Input: four Wii Remote controllers can communicate with Wii, which features a bay for an SD memory card
  18. Output: an AV Multi-output port for component, composite or S-video
  19. WiiConnect24: The Wii console can communicate with the Internet even when the power is turned off. The WiiConnect24 service delivers a new surprise or game update, even if the system is idle. Users can connect wirelessly using IEEE 802.11 or a USB 2.0 LAN adaptor.

    Wii Sports Game

  20. Wii Sports Tennis - Players grab the Wii Remote controller like a racket and swing ? the game registers forehands, backhands, volleys, lobs, slices, spin and power depending on how fast the user swings and at what angle. Don?t worry about moving around the court to get to the ball ? the game automatically moves players into position. (1-4 players)
  21. Wii Sports Baseball - Players grip the Wii Remote controller like a bat and swat fastballs out of the park or fire a fastball over the plate with a flick of their wrist. Timing and bat speed will make all the difference between going yard and whiffing, so keep an eye on the ball and swing for the fences. In the two-player game, one player pitches and the other bats ? all fielding and running is automatic so that players can focus on the action. (1-2 players)
  22. Wii Sports Golf - Step up to the tee, hold the Wii Remote controller like a golf club and swing naturally to smack the ball onto the green. The harder players swing the club, the farther the ball will fly. Be careful, though ? if players swing too hard, their ball will fly out of control. Be sure to take some practice swings before going for the pin. After reaching the green, line up putts carefully, practice the stroke and try to hole out. (1-4 players)
  23. Wii Sports Bowling - Players raise the Wii Remote controller in their hand just like a bowling ball and then swing their arms to roll the ball. The speed of the swing and the angle at which they release the ball affects the ball?s spin, so it will take some practice to master control over the ball and knock down the pins. (1-4 players)
  24. Wii Sports Boxing - Using the Nunchuk controller as one glove and the Wii Remote controller as the other, players dodge, weave and punch their opponents. Players hold their hands high to guard their faces or low to block their torsos. They punch high to hit their opponents? faces or low to get under their guard for a body blow. Swing both arms left or right to sidestep oncoming blows and move into position for a devastating knockout. (1-2 players)
Power
    Power: 220-240 Volts 50 HZ (for EUROPE, & ASIA use)
System
    System: PAL SYSTEM ONLY
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